Showing posts with label snails. Show all posts
Showing posts with label snails. Show all posts

Sunday, 4 September 2011

Bred For Speed



I started this animation in Cinema 4D back in 2009, and posted some work-in-progress stills here and here. At the time I was working on using complex textures, and also I was a long way from anything human - I still am! but wanted to do some soft-body animation. It's been left on the shelf for the last year or two as I've taken on other projects mostly in Blender.

I've returned to C4D recently to complete and render the last few shots, using Blender just for the final edit. There's not really a plot except in the sense that a football match or any other sporting event has a plot.

I'm reminded that, while it's not free (far from it!) even the ancient edition of C4D that I've been using has a really intuitive interface (the opposite of Blender although things are improving steadily) and some powerful features. I have one or two more unfinished C4D projects on my hard drive - it's tempting to return to them too when I get the chance.