I like to think Aldiss would never have bothered writing either scenario on its own. One would then have been a straightforward political satire, the other a stereotypical space opera along the lines of Dragons of Heorot. It's the interweaving of the two stories that leads to a deeper dissection of issues such as terrorism and abuse of state or other power, and as one would expect from Aldiss, the easiest route is not the one taken.
Saturday, 31 October 2009
In Harm's Way [Review: Harm]
I like to think Aldiss would never have bothered writing either scenario on its own. One would then have been a straightforward political satire, the other a stereotypical space opera along the lines of Dragons of Heorot. It's the interweaving of the two stories that leads to a deeper dissection of issues such as terrorism and abuse of state or other power, and as one would expect from Aldiss, the easiest route is not the one taken.
Wednesday, 28 October 2009
Tuesday, 27 October 2009
Zombie alert
Over the weekend we've been shooting and editing our Zombie Challenge film, the zombie mockumentary "Last Zombie Standing." As I was both directing and doing a zombie cameo I didn't get a chance to take any production stills - these are all taken by other team members.
When zombies defend [photo: Brandon Butterworth]
Zombie!
Insert amusing zombie leg caption here [photo: Brandon Butterworth]
Zombies Actually [photo: Brandon Butterworth]
Monday, 26 October 2009
Zombies rule! at least while the cats are away...
I'm now winding down and this post comes to you from the Robot Workshop cybercafe at the Trocadero, with their collection of androids and spaceships improvised brilliantly from kitchen utensils...
Movieum Zombie Film Challenge: update 4
Sunday, 25 October 2009
Movieum Zombie Film Challenge - update 3
Saturday, 24 October 2009
Movieum Zombie Film Challenge: update 2
T+3h: Arrived on set, met up with scriptwriter and DOP, everything ready: started shooting in front of house to the amusement of those in the street.
T+5h: All members of team now on set. House full of zombified people.
T+9h: Wrap
T+9h 30m: Tidy up and set off home.
T+12h: It's 10 p.m. I'm back home, I've watched through all the footage - looks great. Still a lot to do - the edit, some voice-over, some CGI and the soundtrack. It's going to be a long night but so far so good: we've shot the whole script in one afternoon as planned, we've got some really fantastic performances - now it's my job to turn them into a great film.
More updates and some shots to come.
Wednesday, 21 October 2009
Movieum Zombie Film Challenge: update 1
Where do zombies come from? The zombie concept starts from the Voodoo religious system, as a dead person revived by a sorceror and under their control. However over the years alternative origins have been suggested in films while the idea of magical control has been abandoned in favour of brainless hungry rampaging. A virus is a popular cause, for example the Rage virus in 28 Days Later or the BSE variant in Zombieland. In Shaun of the Dead there's a hint of some kind of alien contamination from a crashed satellite. In Steven King's novel Cell the zombies are created by mobile phones - also, interestingly, the brainless rampage is only the first stage as a sinister, organized behaviour begins to appear from the chaos. Of course zombiehood is the gift that goes on giving as in most film versions, if you're bitten and die you get to join the luncheon club.
Sunday, 18 October 2009
They Lurk
The Sci-Fi Gene blog will be 1 year old on the 23rd October. It's been a good year. I'm also currently gathering a crew for an entry in the Movieum's zombie-themed 48 Hour Film Challenge next weekend - more on that story later.
For now, here's the result of slightly too much time with Blender and Voodoo:
Rock and Roland [Review: Moon 44]
Friday, 16 October 2009
It's Not That Easy Being Green
Wednesday, 14 October 2009
Let Us Crunch Some Numbers!
The Victorian equivalent of Sinclair and Curry were mathematicians Charles Babbage and Ada Lovelace, an unlikely pairing that led to the design of the Difference Engine and Analytic Engine. Babbage himself never completed a fully working Engine - or at least that's what I'd always thought until I read the awesome 2D Goggles web comic, drawn by animator Sydney Padua.
As well as the comic strips themselves I enjoyed reading about their real-life correspondence and Babbage's journal, itself a very entertaining read, which are plundered without shame, along with other historical sources, to great effect in the comic.
I found 2D Goggles via the excellent Brass Goggles steampunk site. I previously wrote about the modern-day replicas of the Difference Engine - that totally validate the original design - here.
Tuesday, 13 October 2009
Baked Water
Here I'm trying to add a fluid simulation into some mini-DV footage, tracked painlessly in Voodoo and then mapped in Blender with some (non-simulated) elbow grease.
The Blender interface reminds me of the flight deck of a 747 - too many buttons. Trying to get a particular effect to work as expected often descends into a hunt for the one tiny, unlabelled button that I've forgotten I pressed earlier - for me the worst culprits are the row of portraits on the far right that exclude objects from the final render.
Sunday, 11 October 2009
It Takes 6502 To Tango [Review: Micro Men]
Alexander Armstrong has a ball as shouting, swearing, bullying, telephone-hurling, electric-car-obsessed Clive Sinclair. Martin Freeman plays mild-mannered former employee Chris Curry who left Sinclair to form rival company Acorn. The two men went head to head in a race to develop cheap home computers - leading to the brief success of the ZX Spectrum and BBC Micro.
This is a great production, from the Matrix-styled titles to the 80s period detail. Characters are all exaggerated to comic effect - in addition to Curry and Sinclair there's uber-geek Roger Wilson and the Austrian wine-heir Hermann Hauser who gives up his family heirdom to start up Acorn - "Have you tasted Austrian wine?" "If you had, you would understand why." This is melodrama unfettered by any hint of subtlety but with plenty of nice touches such as Curry's team working around the clock to complete the BBC prototype, eating their takeaways with pliers and soldering irons. Sinclair's C5 gradually takes shape in the background and is used to good effect in the highly symbolic ending sequences.
A weaker link is the attempt to "sex up" the drama: while the high-spirited office parties fit in well, scenes such as the trio of girls hitting on Sinclair at MENSA, or Curry in the back seat of a limo with two blondes - and looking completely at home - don't quite ring true.
The script tries to give the impression that these two men literally lived parallel lives and this is often both comic and tragic - for instance Sinclair's disgust at being indirectly responsible for "Jet Set F**king Willy" is mirrored by Curry's despair at finding only one Acornsoft game in his local shop.
Both companies made the wrong decisions following the Spectrum and BBC. Acorn struggled on for a few more years after being bought out, developing the RISC-based Archimedes which was a respectable machine but couldn't stop the mighty onslaught of the PC. (The ARM chip, developed for the Archimedes, is another story and remains the basis of many mobile phones.)
At least according to this version of history, the point is that almost every decision Curry and Sinclair made was in response to the other - despite being rivals, it was the relationship between the two that led to both the rise and the fall of the microcomputer. Hilarious and also compelling viewing, and cleverly done.
Friday, 9 October 2009
Enjoy the little things [Review: Zombieland]
There's no gradual revelation - the whole zombie plague scenario is expositionified in the first few seconds, plus some occasional flashbacks to flesh out the characters' backgrounds.
Thursday, 8 October 2009
Planet of the Baboons
It wasn't enough for the author of the Number One Ladies Detective Agency to set up Botswana's first opera house from scratch. He has also written a new opera for them to perform, based loosely on the plot of Macbeth and set amongst a tribe of baboons. In general I've always seen opera as more of a fantasy than a sci-fi thing but if this one tours in the UK I think I may have to see it.
Monday, 5 October 2009
Great D12s of Fire [Review: Bender's Game]
Bender's Game is a feature-length Futurama episode. The plot revolves around waste-of-space robot Bender who becomes addicted to Dungeons and Dragons and starts to confuse reality with the game. Meanwhile Fry and the crew are searching for an energy crystal that could end Ma's domination of the Universe's fuel supply, which has naturally enough been disguised as a D12.
This episode is enjoyable and witty enough but suffers from the same problem as the Simpsons Movie - it differs from the regular episodes only in length. This could easily have been compressed to the regular length without too much loss, and there's no sense of either higher production values or of the greater scope that you might want from a feature. Half-way through, having lost their battle with Ma, the crew are transported into an alternate universe where they get to fight the battle again through D&D analogues of the previous events and characters - this is a clever structure but in places the repetition skirts a little too close to the boring frontier.
As with other Futurama and Simpsons episodes, the best parts are often the throwaway comments or scenes least relevant to the plot. Here, an early sequence where Layla participates in a spaceship demolition derby sees Lego and Meccano spaceships collide, while the heads of George Takei and Scott Bakula argue over who has done the most damage to the Star Trek franchise; later Bender's D&D addiction takes him to a robot psychiatric hospital for a brief parody of One Flew Over The Cuckoo's Nest - the robot versions of individual and group psychotherapy are hilarious.
Friday, 2 October 2009
Apples, Oranges and Spaghetti [Review: Cloudy With A Chance Of Meatballs]
Cloudy With A Chance Of Meatballs may just be the CGI weather blockbuster to rule them all. It's a children's film with a witty script, a sharp message about junk food, greed and waste, and possibly the best simulation of a spaghetti twister I've seen all year. There are also some subtle-ish nods to Independence Day as well as many of the features above.
If you enjoyed the film, check out the concept art at io9.