The Q&A was fun too. We, the audience in the second of two screens, were initially banished to the second screen however due to a technical fault or some magical mischief we weren't able to participate in the discussion by videolink so we sneaked into the aisles of the first screen. Writer Bruce Dickinson (Bruce Dickinson!) and star Simon Callow were clearly enjoying themselves and both have infused the film, and the resurrected character of Alastair Crowleigh with a strong sense of wicked fun. No doubt the excellent direction played a part in this but Julian seemed keen to portray the film more as a serious attempt to link the worlds of science and the supernatural. All three seemed united in their fascination with Crowleigh and their desire to bring his life to their audience - the film succeeds in this. It was a shame not to hear more from the other actors as they were present at the screening, although Lucy Cudden was understandably unwilling to go into too great detail about that scene with the fax machine.
Saturday, 31 January 2009
Review: Chemical Wedding
The Q&A was fun too. We, the audience in the second of two screens, were initially banished to the second screen however due to a technical fault or some magical mischief we weren't able to participate in the discussion by videolink so we sneaked into the aisles of the first screen. Writer Bruce Dickinson (Bruce Dickinson!) and star Simon Callow were clearly enjoying themselves and both have infused the film, and the resurrected character of Alastair Crowleigh with a strong sense of wicked fun. No doubt the excellent direction played a part in this but Julian seemed keen to portray the film more as a serious attempt to link the worlds of science and the supernatural. All three seemed united in their fascination with Crowleigh and their desire to bring his life to their audience - the film succeeds in this. It was a shame not to hear more from the other actors as they were present at the screening, although Lucy Cudden was understandably unwilling to go into too great detail about that scene with the fax machine.
Wednesday, 28 January 2009
Choose Your Own Dystopia (TM)
Tuesday, 27 January 2009
Crash and Verne
Just one plea though - can we now move on from parasitic monsters? It was fantastic and original in Alien, and "that John Hurt moment" is surely a singularity of cinematic history - but since then I've seen the same plot device in the Species series, The Faculty, Spiders and any number of recent movies - it's hinted at in Cloverfield too when a victim has to be killed by the military before something worse happens. Alien has at it's heart a really good, original sci-fi idea - an alien species that has evolved to prey parasitically on any lifeform it comes across from planet to planet; but since then it seems any cinematic hostile lifeform, alien or otherwise, has to be parasitic.
Out of curiosity I checked out Asylum's website here and am pleased to report that there is absolutely no attempt to take their work seriously (this would have been unforgiveable) and that the use of titles and themes from mainstream studios is utterly shameless - coming soon "The Day The Earth Stopped." Journey to Middle Earth was directed by Davey Jones and Scott Wheller, previously sfx specialists, and their interview with B-Movie News here is very amusing and sheds more light on the Asylum.
Sunday, 25 January 2009
Question and plea
Friday, 23 January 2009
A best and worst pairing?
Here's a section of the script recalled from memory with perfect accuracy.
Cast are chased by some dinosaurs.
PROFESSOR "Run!"
They run away from the dinosaurs.
PROFESSOR "Run!"
They run away from some more dinosaurs.
Welcome!
Wednesday, 21 January 2009
Ta-ta-ta-tum ta-ta-ta-tum
My thoughts: John Simm makes a superb Master, re-imagined younger, much more dynamic and madder than ever, but still just about consistent with the Master of the old series. There are other great ideas and moments throughout the story - the identity of the "ultimate monsters" which is beautifully set up in the first of the three episodes, the elaborate double-bluffs around the legend of Martha Jones and her plan - and the sound of drums itself. Is it evidence of a Time Lord heart disease, the sound of the Vortex, or is the Master just listening to the title music? I also feel I've waited a long time for those flashbacks to Gallifrey and the Citadel, and for that throwaway explanation of the mysterious Face of Boe. Martha's departure at the end is very well handled - throughout the new series the relationship between the Doctor and his various companions has been explored intelligently (this was a blind spot for the old series).
Monday, 19 January 2009
What is human? What is real?
This isn't a review of Philip K Dick's stories however. Andrew Niccol is a scriptwriter and director whose films also explore these questions, often very effectively. Four examples:
The Truman Show (2001, script AN, directed Peter Weir) The central character is unknowingly living on a huge sound set surrounded by actors, and is the central character in a life-long TV show. This scenario crops up several times in PKD's stories. Superb direction creates proper paranoia where traffic jams and mistuned radios become highly sinister; while Jim Carrey demonstrates comic timing without his trademark exaggeration and clowning, leading to a spot-on performance and a genuinely likeable character.
Gattaca (1997, written and directed by AN) this time the focus is on human identity in terms of genetics. This is hard sci-fi with only the tiniest extrapolations from the present to create a near-future society where your life is determined by quick and easy DNA testing. The central plot concerns the natural-born and genetically imperfect hero's attempt to join the space programme by borrowing DNA samples of a genetically perfect but injured athlete; however the subplots
explore the impact of DNA testing in everything from finding a partner to it's most familiar modern day use in CSI-style policing. Characterization is slightly cold in places; script is intelligent and clear, and visual imagery is often stylish and stunning (the two central characters live at the top and bottom of a house, connected by a helical spiral staircase).
S1m0ne - (2002, written and directed by AN) Pacino plays the director who fires his star actress and replaces her with a computer simulation. There are early hints that the simulation may itself be intelligent and have it's own agenda (boring) but in fact the film takes off in a much more imaginative direction - the director has to go to ever increasing lengths to convince the public (and fellow actors) of the reality of his vactress; meanwhile it becomes clear that Sim0ne is actually part of the director's personality.
Lord of War (2005, written and directed by AN) - the perpetrators of war crimes and other atrocities are often written off as inhuman monsters. I won't cite the obvious example as I am a firm adherent to Godwin's Law. In general this is a coward's way out of addressing the horrific truth that human beings are capable of this level of evil, or of thinking about why they might act the way they do. This film deserves full credit for taking this on - Cage's amoral international arms dealer character is given just enough emotional response to the consequences of his dealings that we can't see him as a robot, and are forced to struggle with the uncomfortable question of his motivation.
Sunday, 18 January 2009
Web 3.0
Friday, 16 January 2009
Odds and endings
Being John Malkovich (1999) by Spike Jonze is hard to describe - the story of desperate puppeteer John Cusack who discovers a hole in an office-wall leading into John Malkovich's head is just the start of a story that gets more surreal each scene - and just when you think this film could quite happily exist just as a playground for bizarre unconnected ideas, the ending unexpectedly wraps the story up into a neat gothic horror that actually makes sense of most (not quite all) of the plot.
Compare to Roman Polanski's The Ninth Gate, released the same year, in which Johnny Depp's character, a rare books dealer on the trail of a demonic spellbook of some kind is constantly uncovering clues that seem to hint at an ultimate secret - while the ending is at least consistent with the quest, there's a real sense that the film just stops without pulling the strands together, or explaining the picture that is presumable clear to the character. This is the opposite: a fantasy film that does need an ending but lacks one.
Wednesday, 14 January 2009
The Rocket Revisited
Monday, 12 January 2009
It makes all the difference in the world...
While mentioning the Science Museum I should also point out they are currently running an excellent Dan Dare exhibition, contrasting the stories and features from the comic with real-life inventions and design trends from the 50s. I have fond (if somewhat vague) memories of the Eagle and would recommend the exhibition.
Enough clacking for tonight...
Saturday, 10 January 2009
I have a dream
This book gradually becomes more addictive. It's not original in terms of concepts or settings - human political factions with different attitudes to body or mind upgrades are a common theme in modern-day space opera, and this and the central mystery, the Void reminded me of Reynolds' writing; there are also Culture-like elements. There are plenty of ancient wise or warlike alien races, and a lot of zipping around through hyperspace or wormholes. The space-opera strand is countered by the experiences of a human colony within the Void on a world where people have varying degrees of telekinetic powers, experienced in the galaxy outside through the dreams of the faithful. This is simplistic fantasy and occasionally veers into Discworld-like territory - the hero Edeard has a little of Sam Vimes about him, but I found this strand the most captivating part of the book.
Back in the outside world most of the players (and there are a lot) are searching for something or someone and there's a lot of political machination and plotting. A religious movement founded on the Void dreams plans a massive pilgrimage into the Void but other factions believe this will trigger galactic destruction. There are a few brief bouts of action courtesy of Aaron, the maximally upgraded hitman-without-a-memory, and some bad sci-fi sex courtesy of Araminta the seemingly innocent property developer and her "multiple" partner Mr. Bovey. Different characters seem designed to bring action, comedy, sympathy or other experiences into the novel.
I enjoyed this book and thought it was well-written and structured - particularly given it's length it could easily have lost it's way but didn't. Despite the standardized settings there's a lot of originality in the actual characters and situations. Mostly the characters are convincing as motivated individuals, just occasionally they all start to speak with the same voice. I intend to go back and try the Commonwealth series in the near future and may well continue with this trilogy later.
Thursday, 8 January 2009
Happy endings
This is not the point. This is a difficult film to watch due to it's length and pace but it is my mission in life to get as many people as possible to see it through to the end. Find a way. Let yourself connect with one of the characters. Be sentimental. Or just sit back and enjoy the unearthly beauty of the Aimee Mann soundtrack. Just as the characters are beginning to make progress with their dilemmas, and in some cases to reach out to one another, the film delivers an ending sequence that literally left me slack-jawed and on the edge of my seat for the last twenty minutes. You won't guess it unless someone else has told you. It's the best ending I've seen to any film, delivering a powerful message about the futility of human endeavour in the face of the power of nature or chance.
Tuesday, 6 January 2009
Just for fun...
Sunday, 4 January 2009
Joined-Up Government
Scene: MI6 headquarters. There’s an impressive glass-projection computer screen, but it’s showing a DOS error message and the display is rotated 90 degrees. M is on the phone.
Bond: (via mobile): “Can you get me anything on Dominic Green?”
M: “Hang on a second, 007 - just checking the social services database now… Sorry, it’s not accepting my password again. Ah. There are 7,000 Dominic Greens - anything more specific?”
Bond: “He’s plotting to overthrow several governments.”
M: “Unemployed then. Right - think this must be him - sending picture now.”
Bond: “…Sorry, can’t view it on this phone you’ve issued me with - can you send it as a jpeg?”
M: “No.”
Bond: “Oh well. Anything else on the social services database?”
M: “Sorry 007, that part of the database was in a CD-Rom we sent over to the Treasury by courier.”
Bond: “The one that turned up on ebay two weeks later?”
M: (sighs) “Who’d have thought dr_no_mwahaha1 would have bid so high?”
Bond: “How about the NHS record system?”
M: “System’s still down. The contractor’s gone bust again and we can’t get through to the helpdesk.”
Bond: “Criminal Record Bureau?”
M: “Fill in the form and send it in - they’ll get back to you in about three months.”
Female Virgin Mobile voice: “You have 30 seconds and 15 texts remaining.”
Bond: “I need answers. Now.”
M: “OK - I’ve got his online tax returns but that’s about all. Shall I put it on an unencrypted flash drive and leave it on the Circle Line for you to pick up as usual?”
Bond: (hangs up)
Saturday, 3 January 2009
Perdido Street Station (spoilers)
To my mind fantasy should be about fantasy: you fantasise. A fantasy writer should be free to allow anything into his or her novel from his or her mind. While a certain amount of internal consistency might still be helpful, it's not about keeping things plausible or nearly plausible, or sticking to the rules (like, say, hard sci-fi).
This is why I'm bringing up Perdido Street Station - it's brimful of highly original beings and events. The setting combines magic and steampunk; the world includes all manner of creatures and hybrids - to give you some flavour, the heroes, a journalist (with a beetle instead of a head), a freelance scientist and a criminal fixer are trying to defeat a giant dream-stealing moth, that should give you a start. The setting - the city of New Crobuzon - combines the absolute worst excesses of every major city on Earth. Mieville has a wonderful prose style that describes settings in three-dimensional, 32-bit colour and HD resolution; and he's never happier than when finding new and fresh ways to describe just how mucky the current setting is. And there's not an orc to be seen anywhere.
Thursday, 1 January 2009
New Beginnings
Just started two sci-fi epics. The first is Peter F. Hamilton's novel-brick "The Dreaming Void." I am new to PFH, having been somewhat intimidated by the proportions of the books in the past. So far so good. The novel introduces an Antarctica-like multi-species scientific community, set up to study the anomaly at the centre of the Galaxy which, it turns out is not a natural black hole but an artificial barrier thought to hide an ancient alien race - not unlike the Shrouders of Revelation Space. The story encapsulates a history-rich, Machiavellian human society finding its place within a larger and older galactic community, a religion based around dreams thought to emanate from within the anomaly, and within the dreams a fantasy sub-plot set in a medieval society where villagers have telekinetic abilities.
The second epic is Nick Delios' "Conspiracies," a member of the more or less failed interactive movie genre, translated from the original Greek and picked up in a computer games store at a fairly decisive discount. First plays suggest production values that could have been higher, with corny dialogue and melodramatics plus dodgy bluescreen (not that I'm in any position to talk.) The game plays out in two modes so far - full motion video (real actors, virtual settings) with branching dialogue, and point-and-click puzzles in 3D virtual environments.
I'll post an update on both epics when I've finished them or at least progressed further.