A Lack Of The Clones [Work In Progress: Dystopia City]
Dystopia City is taking shape: I'll release a beta version soon. I had originally planned the game around the task of growing your population of cloned Citizens to 500 - but while playtesting, as I approached a population of 200 other parts of the game started to break down. As well as the Citizens themselves, who are clones in both the Scratch sense and the literal sense, I also use cloned sprites for my scrolling map, for fires and for some of the effects and menu options. A response from a helpful Scratcher on the forum confirmed my suspicion that the number of cloned sprites Scratch can handle is limited to 301.
Factions of Dystopia City
I've re-weighted the game based around a lower total population. Now working on the various possible endings, and thinking about sound effects and possibly music...
Glad you could drop by! This blog is part support group, part research institute for those who, like me, enjoy the best and the worst of sci-fi. In addition I have interests in computer graphics and independent media, and will continue to document my own adventures in filmmaking and CGI.