The Eyecat Training Collar has some serious competition - well, it made me laugh. Thanks bro.
In other news, Sci-Fi London is coming in April. I'm getting a team together again for the 48 Hour Film Challenge, but right now I'm still working on post-production for Bast in every minute I can squeeze in.
Demo of post-production work on Bast. I'm working in Blender 2.49. The steps:
Artefact reduction: Quad blurring the Cr and Cb channels in the compositor leaving the Y channel unblurred. You can't see this step at all if you're watching at 360p as YouTube tends to add in some lovely artefacts of its own. If you're watching at 480p look at the candle during this step.
Colour consistency: lift gamma gain balancing in the VSE so all the shots in a scene look similar. Blender 2.5 will include colour balancing nodes in the compositor as well, seriously speeding up the process.
Lighting: adding or reducing highlights - meshes with gradient textures in the 3D scene, multiplied in the compositor.
Gradients and overall colour look: adding local colour uses same approach as lighting step. Overall colour look is a colour curves node that is applied equally to all the shots in the same scene. Here I've just bowed the red and green channels slightly to add warmth.
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