Project: animate a human figure using the Rigify add-on for Blender. The base mesh is Low Poly Male.
Add a meta-rig armature, adjust the bones until they all match the position of the body then hit Generate to build the Rigify rig complete with cool-looking control bones.
A larger-than-life Walther PPK I happen to have modelled earlier.
[produced in Blender 2.65]
A larger-than-life Walther PPK I happen to have modelled earlier.
[produced in Blender 2.65]
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